Weight: 115 lbs.
Organization: BSAA Western Africa Division
Sheva Alomar is an agent with the BSAA West African Branch. Sheva's parents are killed in a factory accident. Later she joins an anti-government guerilla group, but is rescued by a government agency and sent to live in America. She joins the BSAA after graduating from a university. She is assigned to the current mission to assist Chris Redfield, who is unfamiliar with the area. A versatile fighter with extensive experience, her ability to use firearms is on par with Chris. Her highly conditioned body allows her to pull off physical attacks that Chris could never do."
- A better sculpted and fully poseable Sheva Alomar figure with loads of accessories has finally arrived!
- Sheva has approximately 16 points of articulation: ball-jointed neck, ball-jointed shoulders, bendable arms, ball-jointed wrists, ball-jointed torso, ball-jointed hips, swivel upper thighs, hinged knees, and hinged ankles.
- Due to Hot Toys's "rubber body" technology, those ugly [and sometimes bulky] joints no longer protrude, thereby softening the overall look of the figure. This allows Sheva to retain her overall feminine look without giving up articulation.
- Tons of accessories: H&K PSG-1 rifle, M3 shotgun, Ithaca M37 shotgun, S&W M29 magnum, M92F handgun, knife, VZ61 machine-gun, AK-74 machine-gun, Red Hawk 30 pistol cartridge, Jackal parabellum sub-machine gun cartridge, flash grenade, 2x additional sets of right hands, 1x additional left hand, 2x sets of joints, necklace, radio headset, radio pouch, ammo clip pouch, 2x decorative strips, 1x backpack, 1x shoulder holster, and "Biohazard 5: Sheva Alomar (BSAA Version)" base and stand.
- Like Albert Wesker's (Midnight Version), the Hot Toys packaging design is standard. The "Biohazard 5" (also known as Resident Evil 5 in the U.S.) logo is off-center with a well-known picture of Sheva holding the Ithaca M37 that overlaps onto the right-side of the packaging. Hot Toys incorporated the magnetic flap which can be easily opened and closed. Opening the flap reveals the beautiful display of the figure and its accessories. The right-side displays the entire figure, while the left side displays all of the weapon accessories in neat fashion. A scene of the marshlands (Chapter 3 in the Resident Evil 5 video game) serves as the backdrop for the weapon accessories display.
- The sculpt of Sheva's hair, the separate sculpt of her earrings, her gloved hands are all equally impressive. Her fingernails are also painted without any stray marks. The belt buckles and leather straps all over her legs are intricately-detailed as well. The detailing on all the [weapon] accessories are top-notch and they even have movable parts as well!
- Sheva's hands (including the additional ones) are sculpted in some sort of sturdy yet pliable plastic, which makes it a heck of a lot easier to insert all sorts of weapons into her pre-posed hands.
- I'm really impressed with Hot Toys handling of Sheva's bust size. They made it pretty accurate to her video game counterpart. I was surprised that she was even given sculpted nipples (her chest area is slightly pliable). I have to say that her chest certainly feels like fake tits (don't ask).
- Although Sheva's face is nicely sculpted, something doesn't look quite right. The preliminary photos of Sheva looked far better than the one I have in front of me. However, both facial sculpts don't look exactly similar to her video game counterpart.
- The "instruction sheet" that came with Sheva isn't exactly comprehensive. The "directions" are printed on an approximately 6" x 8" paper, one side in English, the other side in Chinese. Putting Sheva together was just like putting together a lawn mower or bookshelf. I had to figure it out by myself by examining the picture on the box and through trial-and-error. This process with Sheva took nearly an hour and a half! I wasn't aware that Sheva's belt-buckle was actually functional, so I was confused as to how in the hell I was supposed to attach certain accessories onto Sheva's belt. However, what consumed most of my time was pulling Sheva's head off and putting it back on (I had to do this in order to place her damned necklace on). My God, it was like pulling teeth!
- Because Sheva is Hot Toys's first female figure to utilize the "rubber body" technology, there were instructions (the same instructions I mentioned just before) that ranged from "do not fold up the arms over 180 degrees" to "do not raise the arms aside over 80 degrees". I was overwhelmed by these "do not" warnings that I was afraid of even touching the figure.
- Sheva's holster can be "opened" (by "popping" out the straps) in order to accommodate her M92F handgun, but it can't be closed. Maybe I'm doing it wrong because I end up with my fingers hurting like hell with the straps still "open". DO NOT, I repeat, DO NOT use tweezers to try and close the holster straps. I tried that and nearly ripped off the entire flimsy holster strap.
- Certain pouches can be "opened" as well. Unfortunately, once you open them, it'll take all the luck in the world to get them closed... or someone with dexterous fingers.
- Because Sheva's pants are accurately (and attractively) tight, her leg movements are restricted. If I try to place her in an "open-stance," the velcro at the "fly" of her pants will start pulling apart, thus revealing the quite not-so-attractive naked spot.
- This is really nitpicking, but Sheva's top is supposed to be colored purple, not blue. I have no idea why or how this happened.
- Because Sheva is wearing high-heeled boots (women and the men who design women's footwear!) she has a much harder time standing up on her two feet.
- There are two specific things "Accessories Supervisor" TS Wong screwed up on: 1. The design and sculpt of the Ithaca M37 Shotgun; and 2. Not including Sheva's well-known Dragunov SVD Rifle. At first, I couldn't recognize one of the shotgun [weapon] accessories (the M3 shotgun was easily recognized), but because the brown-colored "forend" (forearm) with the grooves in it, I knew that had to be the Ithaca M37. After all, there are only four shotguns in the entire Resident Evil 5 video game. For some reason though, the Ithaca M37 accessory was sculpted with a much shorter barrel and stock. While having the H&K PSG-1 rifle accessory is nice, it would've been nicer if Sheva was given the Dragunov SVD (I guess it's a matter of preference). Hey, at least NECA gave us one with their Sheva figure!
- As I've mentioned before, the lack of detailed instructions made "assembling" this figure much harder and complicated than it should've been.
- The way most of these accessories (pouches, clips, etc.) are designed, it's very difficult to attach or "clip" them onto their appropriate spots. While I was trying to clip Sheva's radio/walkie-talkie set on her shoulder holster, the wire piece connecting the head piece and radio snapped off. As much as I tried, there was no possible way to re-insert the damned wire. I ended up with frustration and aching finger. There has to be an easier way.
- This collectible figure is not only pricey, but involves particularly hard work. Make any sense? Yeah, I didn't think so either.
NOTE: I DO NOT REPRESENT eBAY, CORNERSTORECOMICS, OR BIGBADTOYSTORE. I HAVE NOT BEEN PAID TO MENTION THEIR NAMES. I AM ONLY RECOMMENDING THEIR SERVICES BASED UPON MY PAST EXPERIENCES WITH THEM.
Despite the overwhelming negatives surrounding Hot Toys Sheva Alomar (BSAA Version), I'm taking quite a liking to her as my new addition to my Resident Evil collection. Although the facial-likeness can use a lot more work, the amount of articulation and accessories (her nice bust and sculpted nipples helps!) makes up for the high price and large amount of effort to set Sheva up. If you've been disappointed with the lack of quality Resident Evil figures, I suggest you start looking into Hot Toys's offering.