Monday, September 19, 2011

Ghostbusters: Ray Stantz (Marshmallow Mess) Figure Review

Flavor Text:

"Damn bird!"
"PERSONNEL FILE

Name: Ray Stantz

Profession:
  • Doctor of Parapsychology
Ghostbuster Status:
  • Overly excited, nostalgic member of the group
  • Duly designated representative of the state, country, and city of New York
Quotable Quotes:

"I couldn't help it.  It just popped in there!"

(Page 1)

Habits & Hobbies:
  • Enjoys the company of female ghosts
  • Fondly recalls memories of Camp Wakonda
  • Casual smoker
Accomplishments:
  • Witnessed an undersea, unexplained mass sponge migration
  • Caused a rampaging, homicidal Stay-Puft Marshmallow Man to appear in New York
Notes:

Office Supplies -
guide to nearby parallel dimensions
marshmallows, chocolate bar, stick

(Page 2)"



Sculpt:


I'm 99.9% positive that this "exclusive" figure is the same exact Ray Stantz that was released much earlier on sans "marshmallow mess" paint application and gloved hands.  Unfortunately, as Mattel clearly stated online, they have no intention of resculpting the (uncharacteristically) serious-looking/squished Ray Stantz head.  It's an interesting choice though to have the "bubbliest" personality of the Ghostbusters to have such a dead-serious face, while the rest of the Ghostbusters crew have more "softer" (and smiling) faces.  I just don't get it.

Since Mattel reuses the same bodies for each Ghostbuster (even though each individual is of different height and weight), there's really nothing new to write or discuss about regarding the sculpt of these figures.  I would like to point out, however, that I think the gloved hands should be sculpted to be a bit thicker since the sculpt looks exactly the same size of their bare hands.

Stantz's reaction when told of how much Ghostbusters figures would cost.
At this point, I'm convinced this figure could've made a great "Sedgewick Hotel" exclusive figure.  The gloved hands, Ecto goggles, and walkie talkie; everything about this literally screams out "potential!" which was ignored due to lack of creativity/budget/care.  If they resculpted Ray's face with the right amount of "chubbiness" and included a cigarette in his mouth, Mattel would've had me in their pockets for quite some time.  Too bad Mattel lost their chance.



Articulation:


Stantz has approximately 18 points of articulation: ball-jointed head, ball-jointed shoulders, ball-jointed elbows, ball-jointed wrists, swivel waist, swivel-hinged legs, swivel upper thighs, hinged knees, swivel boots, and swivel-hinged ankles.  Due to the sculpt of the elbow guards, Stantz can't relax his arms down to his sides like normal people (or in this case, figures) and is forever cursed to his "perpetual bent-arm" syndrome.



Paint Application:


There's a tiny bit of Ray's "uniform" paint on the bottom right side of his cheek as well as some stains on his left collar.  Oh wait, there's also a smear of black paint on top of the "marshmallow mess" on the front of his uniform (that pig!).  What else is new?

"Why did Mattel even bother sculpting me?"
What really irks me about this particular figure is the lack of creativity and care on Mattel's part.  What they essentially did was to take the already produced (and released) Ray Stantz figure, attach Peter Venkman's gloved arms, and apply some white paint here and there.  From a paying customer's point of view, this just isn't right.  Does Mattel think they can run a business if they dish out figures of this [low] caliber?  If anyone at Mattel were serious, they would sculpt actual pieces of leftover Stay Puft on top of the already produced mold of Ray Stantz.  But wait, that would make things more expensive for them.  Screw that, just reuse the same figure and drop some white paint here and there to cover up the sloppy paint applications and call it "Marshmallow Mess" Ray.  I hope whoever came up with this idea was demoted or reassigned because this is unacceptable.




Accessories:

Mattel goes all-out with the accessories
"Marshmallow Mess" Stantz comes with a few more accessories than your typical Ghostbusters figure: "glow-in-the-dark" Ghostbusters logo stand, "glow-in-the-dark" proton stream, removable Ecto goggles, and walkie-talkie.  However, we finally get Ray's Ecto goggles that collector's have been demanding for a year or two.  Unfortunately, Mattel's execution leaves something more to be desired.  So, we also finally get a walkie-talkie, but (to me) it looks like a chocolate ice-cream sandwich.  It doesn't even have a working holster for it, so that's another easily-lost accessory.  I sometimes wonder if Mattel's toy designers (sorry, sculptors) think things through before creating something.

As you know, the Ghostbusters logo stand made its debut with the gloved Peter Venkman figure as did the "glow-in-the-dark" proton stream.  I suspect that Mattel ran out of ideas and wanted to save money without appearing to look cheap so they decided to include those two items with the "Club Ecto-1 Exclusive" figure.  Sheesh, and I thought I was cheap.  The inclusion of the Ghostbusters logo stand is a nice but utterly useless gesture.  First off, it's a bit too small for any Ghostbuster figure to stand in any sort of dynamic pose.  Secondly, it's "glow-in-the-dark".  Really?  I was under the impression that these figures were catering to the "adult" collector.  Hmmm... my mistake.  Oh wait, it says so on the packaging.


Now, the proton stream is a great accessory to have but it has one major problem.  Let me explain.  The "tip" (or insertion point) of the proton stream is molded to fit the tip of the neutrino wand (right by where the red wire is bent in a "U" shape).  Due to the length and weight of the proton stream, it ends up tilting (or bending) the tip of the neutrino wand out of shape.



We finally get the Ecto goggles!  How cool is that?  Well, the idea is cool, but the execution leaves something more to be desired.  It took me a long time to figure out what was bothering me about it; it turns out that the goggles are a bit too small.  At least in the movie, the Ecto goggles not only covered Stantz's eyes but also the sides of his head.  The plastic version is a miniature rectangular brightly green-colored box only manages to cover Ray's eyes.  I guess the problem is that the Ecto goggles looks more like a handheld camera with straps attached to it from three side.


While the inclusion of the walkie-talkie accessory is great, it would've been a whole lot better if Ray had a working holster to keep the walkie-talkie from being lost so easily.  PRO-TIP: It looks quite stupid to have a non-functioning holster sculpted on the figure when you include an accessory that clearly has to go in there.



Packaging:


It's the same "Ghostbusters" packaging with the angry Stay-Puft Marshmallow in the background with the figure behind a large "window-like" display.  I have to give props to Mattel for displaying their figures in really cool poses inside their respective packaging.  It definitely looks like Ray is blasting some paranormal ass back to the stone age.  It's a shame that the "coolness" factor is lost once the figure is removed from its packaging.



Price:

Kicking Necromorph butt... errr... wrong series.
It goes without saying the price paid for this figure is just absolutely ridiculous (that goes for the rest of Mattel's "Ghostbusters" line).  I've seen far more articulated and better sculpted figures with better material that go for cheaper than what Mattel is charging for each individual Ghostbusters figure.  If you've subscribed to Mattel's "Club Ecto-1," you'll be locked in until the end up this year.  Care to guess who didn't subscribe for next year's Ghostbusters line?



The Good:

* Proton stream accessory included!
* Ecto goggles are also included!




The Bad:

* Reused the same flawed Ray Stantz figure (*surprise*).
* "Marshmallow Mess," really?
* Still visible sloppy paint applications and stray marks.



The Ugly:

* Uncreative and unsuccessful implementation of the "marshmallow mess".
* Overly expensive price for a previously released figure with white paint all over it.



Score:

Not spending extra time scoring this dud.

Sunday, September 11, 2011

(Reminiscing) Resident Evil 4 Series 1: Leon S. Kennedy (without coat) Action Figure

Flavor Text:

"Oh shit...."
None.  Just one main picture of the actual figure (in this case, Leon) that takes up more than half of the back of the package.  The remaining bottom space is used to show [four] pictures of the other Resident Evil figures from "Series 1" which include: Ada Wong, Chainsaw Ganado, Verdugo, and Leon S. Kennedy.



Sculpt:

"Damn paparazzi!"
I remember people complaining about how strange Leon's face looked when he was first released.  His hair sculpt does make him look like a lead singer of a boy band.  But is it really that bad?  It depends on the angle.  You could place a scaled guitar accessory in Leon's hands and he will definitely look like he's rocking the joint.


One of the things that used to bother me was Leon's "hunched over" look coupled with his pre-posed arms.  This really limited the number of poses Leon could do.  That said, Leon is in that pose most of the time in Resident Evil 4 (video game).  Not to mention that most figures during that time had a limited amount of articulation as well (for a 7-inch collector figure line).  Leon looks great when posing with his handgun, but otherwise looks extremely awkward without it.


My biggest problem lies with Leon's inability to hold most of his accessories.  His pre-posed hands need to be "tightened" a bit more, at least just enough so that his weapons won't wobble around (especially the sub-machine gun) when placed in his right hand.  Either that or have the grip of Leon's weapons be thicker. However, I believe NECA designed him with a "looser" grip so that Leon can actually grasp the shotgun accessory.  Also, what's up with that "opened palm" left hand?  Is Leon gonna have to smack a bitch?  Or perhaps do the "talk to the hand" bit?


Without a doubt, NECA is well known for their attention to detail, and this figure is no different from the rest of their offerings (at the time).  The "leather" straps around Leon's upper body is extremely well sculpted.  I especially love the sculpt of the sidearm holster which is under Leon's left arm.  Unfortunately, his handgun accessory doesn't stay for long and eventually falls out.  The other holster strapped around Leon's right leg is a little "squished" for some reason, but it can hold the handgun pretty well.  The only thing that sticks out like a sore thumb is Leon's right hand where one of his fingers has some sort of cyst growing out of control.



Articulation:


Leon S. Kennedy is articulated with: ball-jointed neck, ball-jointed shoulders, swivel biceps, swivel wrists, swivel waist, and swivel ankles. 


The amount of articulation on Leon is pretty standard back then as it is even now with the exception of a few ball-joints here and there.  However, an "ab-crunch" joint would've definitely improved this figure a lot.  Since this was NECA's first foray into the Resident Evil world (and probably because they were given a limited budget), collectors like myself should consider themselves lucky to even have a Resident Evil figure in their hands.


My only question is this: why bother adding articulation for the ankles?  More specifically what's the point of having articulation in his left ankle when the sculpt of his jeans limits any movement?  The right ankles swivels quite nicely, but the left ankle slightly budges.  I would've kept that money and put it towards another area.

That said, I would love to see NECA redo some of the their previously released Resident Evil figures and give them even more articulation (and improve some of their sculpts), like they've done with their Gears of War line.



Paint Application:


Most of the paint application on this figure is pretty spot on.  A few stray marks here and there, spots here and there don't detract from the overall value of the figure.  However, as others have mentioned, when you look underneath Leon's nose, you'll notice that NECA actually painted Leon's nostrils!  It really looks... distracting, but it's not noticeable when you place him on the table.  Just try not to look underneath Leon.  You've been warned.


The main thing that bothers me about this figure is the color of Leon's pants.  I do recall Leon wearing dark blue jeans, not black.  So why has NECA given Leon a pair of black jeans?  Strange, isn't it?  So much for video game accuracy...  (Actually depending on what light you're using, you will be able to notice that Leon's jeans are dark blue or at least they're not absolutely black).


Either because the sculpt of the right hand or (most likely) due to the plastic material of his handgun, the "flesh" paint inside of Leon's right hand is easily scraped off revealing the black underneath.  Maybe NECA should rely on using softer rubber-like material for their weapon accessories (like they did with Resident Evil 5's Sheva Alomar's handgun).



Accessories:

Couldn't find all the accessories for the photo shoot
Leon comes with: a knife, handgun with laser pointer, shotgun, sub-machine gun, 3x grenades (2x regular and 1x incendiary grenade), and a health spray.  Of the eight, Leon can only (barely) hold two, which are [thankfully] guns.

"What... what is this?"
The sub-machine gun (SMG) accessory is a joke because there's no way Leon can hold onto it.  Even the slightest movement will cause the [useless] SMG accessory to fall right out of his "kung-fu" grip.  Leon can't grasp any of his grenade accessories, unless you lay them on the "open palmed" left hand flat, which looks ridiculous.  As you can see in the above photo, I managed to shove in the health spray accessory into his "handgun" grip.  Because most of the accessories are relatively small, they're also easily lost (grenades and health spray).  It would've been really nice to have a place to hook or insert the grenade accessories on Leon's belt.

You know what they say about people who carry really small knives...
Probably the most shameful is that Leon can't hold onto his trusty knife!  If you've ever played Resident Evil 4 (video game) you'd know that Leon can use his knife to either conserve ammo or show off his awesome knifing skills.  His deadly skills with the knife also plays a pivotal role during his first encounter with Krauser later on.  The problem with the knife accessory is the handle is way too small and Leon's pre-posed right hand grip is too loose.  The blade could also be a bit longer and bigger.  At least the knife accessory fits nicely in its leather holster!



Packaging:


This figure comes in a really bulky clamshell, which you'd think protects the figure and the package itself really well, but it doesn't.  Due to the sheer size, I think NECA decided to use really thin plastic because it really doesn't do a good job of staying together and is easily dented and scratched.  The backdrop of the packaging is of the church surrounded by a graveyard with strange Ganado symbols.



Price:


It's been quite some time since I purchased this figure, so I no longer remember how much I paid for this bad boy.  However, you can look online now and see how inflated the prices are.  For some reason though, Leon (with jacket) costs way more than Leon (without jacket).  Strange, huh?  Maybe that rocket launcher accessory is really something...



Additional Information:

Product Development
Randy Falk

Art Direction/Paint
Ed Repka

Sculpt
Kyle Windrix

Accessories
Oliver Brig

Asst. Paint
Karin Simeone

Prototypes
Adam Smith

Photography
Nicolle M. Puzzo

Packaging/Composites
Brian Roll

Licensing for Capcom
Marc Mostman


The Good:

* Finally a Resident Evil figure from the popular "Resident Evil 4" video game (thank you, NECA)!

* Pretty amazing detailing job done by the NECA crew.

* Facial sculpt of Leon S. Kennedy is pretty "video game" accurate!

* Figure made from very durable material (dropped this sucker a few times, not on purpose, I swear)!

* Love the inclusion of the ball-jointed articulation.



The Bad:

* Mostly useless accessories.

* Limited articulation (but that was pretty standard back in the day).

* Strange articulation in certain places.



The Ugly:

* Most of the accessories don't fit in either hand.

* Retailers trying to milk Resident Evil enthusiasts by creating artificial "demand" by hiking prices between the Leon S. Kennedy (without coat) and Leon S. Kennedy (with coat) even though these were available 50/50 per case!



Score:

Sunday, June 26, 2011

Ghostbusters: Vinz Clortho (Keymaster of Gozer) Figure Review

Flavor Text:

"It's good to be king!" (chair not included)
"PERSONNEL FILE

Name: Vinz Clortho
           Keymaster of Gozer

Profession:
  • Minion of Volguus Zildrohoar, Lord of Seboullia (aka Gozer)
Ghostbuster Status:
  • In possession of nerdy tax accountant Louis Tully's body
  • Not the sharpest Shub roasting in the depths of Sloar
Quotable Quotes:

"Gozer the Traveler-he will come in one of the pre-chosen forms.  During the rectification of the Vuldronaii, the Traveler came as a large and moving Torb!"

(Page 1)

Habits & Hobbies:
  • Property destruction
  • Speaks to horses
  • Growls
Accomplishments:
  • Found the gatekeeper
  • Transformed into a Terror Dog with sizeable horns
  • Opened a gateway to an alternate dimension
Notes:

Consult Louis Tully regarding the GB "tax issue" after releasing the minion possessing him... and before taking a sample of his brain tissue.

(Page 2)"



Sculpt:


Vinz probably has the most new parts (besides the head, obviously) from Mattel's Ghostbusters figure lineup. While I appreciate the sculpt of the new torso, the material used feels very cheap and "hollow".  It would've been much better if Mattel incorporated the "rubbery" material (used for Courtroom Battle Peter Venkman) for Vinz's light-blue colored button shirt and used an orange-colored torso with wrinkles sculpted into it.  But hey, at least we've got a quasi-ball-jointed torso!


Vinz's facial sculpt ranges somewhere between "good" and "somewhat accurate".  The facial expressions of both heads are pretty darn accurate, however, I don't feel comfortable in saying that the facial sculpt is a "dead-on accurate" representation of Rick Moranis.  Each time I compare the two (the figure and photos of the actor in the Ghostbusters film), it looks like him but doesn't at the same time.  I can settle with the somewhat "cartoony" Vinz head sculpt.



Articulation:

(Vinz Clortho breakdancing)
Vinz has approximately 15 points of articulation: ball-jointed head, ball-jointed shoulders, ball-jointed elbows, ball-jointed wrists, quasi ball-jointed torso, swivel waist, swivel-hinged legs, swivel knees, and rocker ankles.  Unfortunately, Vinz can't place his arms down to his sides due to the sculpts of both arm and torso.  However, I do recall Vinz walking around with his arms in an "A" shape.  Like the other Ghostbusters figures, Vinz's leg (particularly his left) joints are way too loose.



Paint Application:


Mattel's paint application of Vinz Clortho is quite "iffy".  For instance, Vinz's yellowish-orange shirt hasn't been properly painted (around the collar) because the light-blue coloring of his button shirt is seeping through.  The bottom right crotch area shows the light-blue color emerging in a "peek-a-boo!" sort of way amongst the brown trousers.  There's also some pizza crust "stain" on Vinz's open-palmed right-hand (but that's due to the pizza being wrapped around his hand for too long in the packaging).  There's also a few noticeable "mustard stain" spots on the back of his left elbow joint area.

"Yes, have some."
Vinz's alternate head (with the funky headgear) has a few paint application problems as well.  The wiring on his headgear have been haphazardly painted.  Also, the chin strap (white) paint has bled onto Vinz's face.



Accessories:


Vinz comes with a pretty sizeable amount of accessories: "ruffled hair" Vinz head, "Terror Dog" head, slice of pizza, plastic container (or bowl) of popcorn, and alternate "head gear adorned" Vinz head.


Vinz's head can be removed without too much trouble, but I would be careful when pulling off his alternate "science experiment" head since those tiny "wiring" sculpts on the headgear may break off one day.  Also, the "Terror Dog" head can be placed over the headgear-less Tully head without any problem.  Earlier on, I had trouble popping in either of Vinz's heads onto the peg; the back part of the neck kept on getting in the way of the collar of his shirt.  The best way to approach this is to slide the back of Vinz's neck in first and VOILA!

It's really cool to see Mattel include both the bowl of popcorn and slice of pizza as accessories with this particular figure.  Sure, those props were used for a few seconds or less, but it maintains the accuracy of a specific scene in the movie.  So, thank you Mattel.  However, I found it somewhat of a challenge to have Vinz pose with them.  With a few adjustments, I managed to pose his left arm in such a way so that the jar of popcorn would stay put.  However, the slice of pizza was slightly trickier to manage.



Packaging:


It's the same old "Ghostbusters" packaging with the angry Stay-Puft Marshmallow in the background with the figure behind a large "window-like" display.  I admit, the way the figures have been presented thus far in their  respective packaging really enhances the overall look of the figures.  Interestingly, additional accessories (such as Vinz's alternate head or the fat Scoleri Brother's alternate feet) are kept hidden from sight.



Price:


It goes without saying the price paid for this figure is just ridiculous (and that goes for the rest of Mattel's "Ghostbusters" line).  I've seen far more articulated and better sculpted figures with better material go for cheaper than what Mattel is charging for each individual Ghostbusters figure.  If you've subscribed to Mattel's "Club Ecto-1," you'll be locked in until the next subscription comes around.



The Good:

* Vinz definitely makes a nice addition to the Ghostbusters line who happens to not be one of them!
* Scene/character specific accessories!
* All-around new sculpt!



The Bad:

* Paint applications not up to par as usual.
* Vinz's left leg and ankle are a bit loose.



The Ugly:

* Still a bit too expensive (somewhat regretting being a "Club Ecto-1" member) for my tastes.



Score:

Wednesday, June 15, 2011

Online Store Promotion: Hobbies.com


If you guys ever feel the need to get your action figure fix, check out Hobbies.com.  This online store has a wide variety of action figures available ranging from Hot Toys, Hasbro products to NECA, and even Mattel items.  They also sell a variety of remote control cars, planes, and helicopters.  Hobbies.com also sells rockets, puzzles, and even electric trains.

SCRE4M: Ghost Face "Zombie Mask" Figure Review

Flavor Text:


"Ghost Face (The Icon of Halloween):

The icon of Halloween returns with this brand new action figure complete with knife accessory and over 14 points of articulation.  Highly detailed and fully poseable.  Watch for more Ghost Face figures & collectibles coming soon!"



Sculpt:


Although I liked NECA's utilization of cloth for their Dante figure, I'm not a fan of "cloth" incorporated Ghost Face figure.  While the cloth streams are appropriate for GF's elbows, the cloth skirt isn't impressive and is quite a distraction from the overall figure.  The top-half of Ghost Face is adorned with wrinkles and creases in his outfit.  However, as your eye wanders downward, the semi-transparent and unwrinkled fabric "skirt" just stares conspicuously right in your face.


Despite all the expertly sculpted wrinkles and creases of the overall body of the figure, Ghost Face is one plain-looking figure.  After all, there's only so much you can do with someone dressed in all black.  However, the sculpt of Ghost Face's hood is actually very good.  The fold and wrinkles (all over the hood) are realistic and there's even a tip left on the back of the hood which you can slightly fiddle with.


The "hood" part of the figure is composed of two separate pieces: the inner ("meat and potatoes") piece is sculpted with the Ghost Face mask; the outer piece is composed of slightly pliable plastic.  Unfortunately, I couldn't separate the outer piece from the inner piece, most likely because it's glued or molded together.  It's too bad because it would've been interesting to see Ghost Face without the outer cowl.


If you lift up Ghost Face's "skirt" (sorry, old habits die hard) you'll notice the ugly-looking joints.  When I say ugly-looking, I'm referring mostly to Ghost Face's "tight jeans" butt.  While this type of joint/sculpt gives Ghost Face maximum leg articulation, there's got to be a better way because it looks real ugly.  And I mean "Marvel Legends" and "G.I. Joe" type ugly.


There's also space right below the [swivel] waist where the elastic of the fabric "skirt" is kept in place.


However, the sculpted creases and wrinkles detail found all over the bottom-half (the pants and pant legs) are superb.  It's also interesting to see how NECA's sculptors went about covering the knee articulation (the front of both knees are sculpted long enough to cover the joints).


Like your average figure, on the bottom of Ghost Face's right foot, you'll see "NECA 20XX Made in China" stamp.




Articulation:

Ghost Face has seen the light

Ghost Face is endowed with: ball-jointed neck, ball-jointed shoulders, ball-jointed elbows, ball-jointed wrists, swivel waist, ball-jointed hips, ball-jointed knees, and ball-jointed ankles.


Although Ghost Face has a fair amount of articulation, there aren't many poses you can do given Ghost Face's occupation.  The figure's range of movement is also restricted by the strange ball-jointed hip design and the fabric "skirt".  You may recall NECA's previous offering of the Ezio action figure (from Assassin's Creed 2) and the similar ball-jointed hip articulation.  Trying to pose Ezio with that articulation was more trouble than it's worth.  My only guess as to why they've incorporated the ball-jointed hip into these figures is due to budgeting concerns.

I do love how NECA finds innovative ways to enhance their offerings to their customers, whether it be through incorporating LED lights or including fabric with their figures.  However, the fabric "skirt" falls short and is more of a hindrance.  I don't understand the purpose of incorporating articulation in the bottom half of the figure just to have it restricted by a fabric "skirt".




Paint Application:


A character that dresses up in all black is pretty hard to screw up, right?  Unfortunately, under Ghost Face's fabric "skirt" was a strange splotch of light brown paint (not really sure how that even happened).  Also the color of Ghost Face's jeans is navy blue; I don't know if that's movie-accurate or not for the Ghost Face character.  There's also some "yellow stain" marks in Ghost Face's mouth and some paint missing from it as well.



Accessories:


Ghost Face comes with his trusty slasher knife, which fits perfectly in his [right] hand.  I've read from other reviews that the knife wasn't big enough, but I disagree.  In proportion to the Ghost Face figure, I think the knife is just about the right size.  I do wish however, that the knife handle were a little bit longer, that's all.  It would've been interesting to see NECA include a "chase" version of a bloodied knife, since NECA is well-known to do these types of variations across their action figure lines.



Packaging:


Ghost Face comes in your typical clamshell packaging with a display front that is large enough to show the entire figure and accessory.  The background design of splashed blood is nice and fitting of Ghost Face himself.




Price:


I purchased this online via eBay for $12.00 (a damn good deal, if I may say so myself).  I admit, the price is what prompted my purchase.  Otherwise, I wouldn't have even bothered with this figure.




Additional Information:

Product Development
Randy Falk

Sculpt
Kyle Windrix

Paint
Jon Wardell
Geoffrey Trapp

Fabrication
Brad Haskins

Prototypes
Adam Smith

Photography
Stephen Mazurek

Packaging
Nick Scragg

Special Thanks
Fun World Staff
Nate Ragon




The Good:

* Got it for a relatively cheap price.
* Impressive details (creases and wrinkles) in outfit.
* Given more than enough articulation.



The Bad:

* Fabric "skirt" is distracting and doesn't provide that much space for extreme leg poses.
* Finding hairballs and strings each time I handle the figure.
* Strange and ugly hip joints (reminds me of Ezio's flawed articulation).


The Ugly:

* The fabric "skirt"!



Score: